Here's an interesting dota fact,
When a hero is transforming, they are invulnerable to stuns (they will still take damage.) This is something that can be widely abused. The one hero that you can abuse this like crazy is Syllabear. His tranformation time when he casts his ultimate is probably more than 1 second. If you can time this when someone throws a stun, then it just might save you from a potential death!
Another hero that has this ability is Alchemist, however the timing must be extremely precise. Since his transformation time is a split second, you can only avoid a stun if you cast ult mlliseconds before it hits. This is the explanation for many of those games when you throw a stun at Alchemist, and he casts ult. The result leaves many people confused and angry as they can think of no reason why the stun did not occur.
Hey guys. I apologize for the delay since my last post. I've been focused on the next update. It has a huge change log with many things that need playtesting.
One issue I've been trying to tackle in this patch is the organization of recipes. Most would agree that they are pretty disorganized right now, especially the 5th shop. With the addition of some items in 6.60 and the overdue need to organize the shops, I've been working on sorting them. I'm looking for input on organization approaches, as well as thoughts on the matter in general, so feel free to drop me a line. I might post a few screenshots of the shop layouts here.
Another extra tidbit of information, regarding Linken's Sphere: many abilities have now been rewritten to provide better compatibility. This has been one of the most requested items to fix, so I have given it some much needed attention. While there are still some spells that do not interact well with it, there are many more that do now.
This update has been taking much longer than I had originally hoped for, but rest assured I won't take a minute longer than absolutely necessary.
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